BoG Set to Release at the End of April

BoG Set to Release at the End of April

I know what you’re thinking. “Wait, wasn’t it set to release at the start of April?”. Yes. But as it turns out, making a whole video game is a complicated process. I feel slightly sympathetic towards those Triple A companies that are constantly...
BoG Log #1: Onboarding the Onboarding Process

BoG Log #1: Onboarding the Onboarding Process

Immense progress is happening with Pandomime Studio’s first ever title, Beasties of Greenhollow. This weekend marked one of the biggest steps we have taken yet. A proper alpha test of our demo! We actually had a previous build we offered up for people to try,...